The sights, sounds and action of a movie are a great way grab your students' attention and bring subjects to life. But who has time to teach and make movie magic? You do - with Windows Movie Maker. In just minutes, you can turn photos and video clips on any subject into interesting movies with special effects, sounds, and captions. Then share them with your class, on the Web, or DVDs so everyone can enjoy.
The simple, easy, fast way to make movie magic in class
It takes just a few minutes to import still pictures, video clips, and music from your PC to Windows Movie Maker and create a polished movie. You can also create artistic flair with easy-to-use video editing enhancements, such as black-and-white output and a variety of visual effects. Then follow the step-by-step instructions to publish and share via the Web, mobile device, or a DVD.
Engage, entertain, and educate by creating movies to teach varied subjects:
- Have historical events come alive with period music, fashion, and architecture
- Illustrate complex development stages in science by morphing a series of pictures together to show process
- Demonstrate things and concepts that you can’t bring to class
- Create lively class discussions by sharing classic movie clips and relating them to current events
- Inspire everyone to give their best with a star turn in the class movie
- Help encourage the next generation of producers, writers, directors, and actors
- Operating system: 32- or 64-bit version of Windows 7, or 32- or 64-bit version of Windows 8 Release Preview, or Windows Server 2008 R2.
- Processor: 1.6 GHz or higher with SSE2 support. SSE2 is supported on Pentium 4 processors or newer, and AMD K8 processors or newer.
- Memory: 1 GB of RAM or higher
- Resolution: 1024 × 576 minimum
- Internet connection: Online services require dial-up or high-speed Internet access (provided separately—local or long-distance charges might apply). High-speed Internet access is recommended for some features.
- Graphics card: Windows Movie Maker requires a graphics card that supports DirectX 10 or higher and Shader Model 2 or higher.